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BrushesΒΆ

In addition to drawing tiles, attributes (colours) and collision information directly into the tilemap, another tool available in Kwyll for drawing the content of tilemaps is the Brush. A brush consists of a separate record of tile, attribute and collision information stored within the game that can be placed any number of times into a tilemap very cheaply. See the Tilemap Editor section for details of how to create and use Brushes. Brushes are a very efficient way to create tilemaps that have lots of repeated sections. Drawing each individual tile is more expensive than storing the repeated sections in a Brush and just pasting the Brush multiple times. A Brush can be any width or height in tiles, not pixels.

See the Tilemap Editor section for information about how to create and use Brushes.