Animation Event¶
The Animation Event Node is a specific type of Node called a Trigger. A
trigger Node is an entrypoint into a flow in the Kwyll logic. The Animation Event
trigger is connected to the timeline animation feature in the Rooms
Editor. It will run the flow that follows on
from it's Flow Out port when the current timeline animation for this
object hits a keyframe that has the Trigger Event checkbox selected. The
Frame and T output ports provide the frame number of the keyframe in
the timeline, and the T value specified in the editor respectively.
Ports¶
- Flow Out
- As with all trigger nodes, an Animation Event Node has only a single flow port on the output side. There is no input flow to a trigger node as it is the origin of a flow.
- Frame
- An integer output port that provides the frame number of the triggering keyframe in the timeline.
- T
- An integer output port that provides the T value set in the timeline editor, in the range 0-127.