Set Tile¶
Description¶
The Set Tile Node is used to set the current tile type drawn into a given
cell on the Tilemap in the
current room.
Ports¶
- Flow In
- In order for this node to perform its operation, it must be connected into an active flow using this input port. The flow will ultimately originate at a Trigger node but can come from the Flow Out port of any other flow node.
- Flow Out
- A node connected to the Flow Out port will be executed in sequence following the completion of this node's operation.
- X
- An integer input port used to provide the X value of the tile coordinate.
- Y
- An integer input port used to provide the Y value of the tile coordinate.
- Tile
- An integer input port used to provide the tile index to change the specified tilemap cell to.
Parameters¶
- X
- A constant integer value for the X coordinate, used when the X port is not connected.
- Y
- A constant integer value for the Y coordinate, used when the Y port is not connected.
- Tile
- A constant integer value for the tile index, used when the __Tile__port is not connected.