For Each Tile

The For Each Tile Node is used to make changes efficiently across a rectangular area of the Tilemap.
Ports
- Flow In
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In order for this node to perform its operation, it must be connected into an active flow using this input port. The flow will ultimately originate at a Trigger node but can come from the Flow Out port of any other flow node.
- Body
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A node connected to the Body port will be executed in sequence for every tile in the rectangular area.
- X
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An integer input port used to provide the X value of the top left tile coordinate.
- Y
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An integer input port used to provide the Y value of the top left tile coordinate.
- X
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An integer input port used to provide the width in tiles of the area to process.
- H
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An integer input port used to provide the height in tiles of the area to process.
- X Out
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An integer output port, used to provide the X tile coordinate to the Body flow, each iteration through the loop, this value is updated to represent the current tile in the area.
- Y Out
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An integer output port, used to provide the Y tile coordinate to the Body flow, each iteration through the loop, this value is updated to represent the current tile in the area.
- Exit
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A node connected to the Exit port will be executed in sequence following the completion of this node’s operation.